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Today, Pivotal welcomes the renowned User Experience (UX) design firm Slice of Lime to the Pivotal Labs family. Slice of Lime’s impressive industry accolades are numerous and include highlights such as the prestigious UX Magazine’s Most Effective User Experience Agency and Outside Magazine’s Top 100 Best Places to Work (2015). In this post, Pivotal Labs Vice President Drew McManus interviews Kevin Menzie, founder and CEO of Slice of Lime, to learn more about their organization, why this acquisition is such a good fit, and how Pivotal customers will benefit from better access to this team.
Four of our most respected executives will be joining the collective brain-trust next week at Techweek LA. They will be sharing insights on topics like software transformation, lean start-ups, and user experience design as well as participating in the panel at the screening of Code Documentary: Debugging the Gender Gap. Please join us, along with leaders from Pandora, IBM, Techstars, Core Innovation Capital, ZestFinance, and BandPage—let's talk about what the digital future looks like.
Pair programming and agile development have become popular buzzwords in recent years, but these practices have been fundamental to how Pivotal Labs develops and delivers products since its inception. As a result, companies often collaborate directly with Labs to develop applications, while also learning techniques of close collaboration and iterative development. Members of IDEO Labs, the research and development group within global design agency IDEO, recently spent a month at Pivotal Labs to build an application using agile development methods.
A discussion of a few factors that can influence users and affect product design.
How is design different for Agile product development?
“Design” can mean many things, but designing products for Agile software development methodologies present distinctive challenges. Engineers build software more quickly (and change it more rapidly) than most, and consequently the demands … Read more
Ambiguity is something that all projects have to deal with, particularly on the product and design side. By participating early in the design process, engineers can both understand and help to mitigate this ambiguity. In this talk, Rachel Kroft talks … Read more
We shared 40 hours a week, a screen, a product, client relations and a problem space. We raved about the joy and productivity of pairing is this post, and now we’re on a quest to codify the tenets of pair … Read more
Written by Pam Dineva and Kim Dowd.
Imagine pairing with another designer for 6 months on a project. and loving it.
We shared 40 hours a week, a screen, a product, client relations and a problem space. Together, our process … Read more
Sometimes our stakeholders ask for features that are counter to generally good ux and design practice. In the last six months, I’ve had clients say this to me:are not user centric: “let’s make this feature so we can can…